In addition, Prey offers native support for the Steam controller which works brilliantly here. In terms of UI, Arkane offers PC users an enhanced interface which takes advantage of the classic keyboard/mouse combo. Key combat beats - battling the Mimics, specifically - are built around a twitch shooter mechanic that works best at 60fps or higher, and feels better still with mouse and keyboard. For the full-fat Prey experience, PC is the only way to play.Įven core elements of the game's design seem to be built around the kind of high frame-rate experience that the consoles do not deliver. The evidence strongly suggests that PC may well be the lead platform here, and the improvements are dramatic. But having spent a few days looking at the console and PC versions of Arkane Austin's Prey, one thing is clear - this title bucks the trend. The die has been cast for the current generation of gaming - multi-platform games are built from the ground up with consoles in mind, with only limited gains when ported over to PC: higher frame-rates, larger resolutions and perhaps a 4K texture pack.
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